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Multiplex! Pinball
Project Manager & Lead Designer
This project was part of my Group Project / Managing Games Production module (April - June 2024). Alongside a team of L4 designers and programmers, I lead and managed an eight week games development project (utilizing the Agile framework, as well as Trello & GitHub), based on my proposed Game Design Document (GDD).

As Lead Designer, I was responsible for creating a Game Design Document for the team. I proposed a 2D pinball arcade game, with an infinitely, vertically-scrolling level design, generating more complex levels at quicker speeds over time.
I was also responsible for ensuring the team of L4 designers and programmers would meet deadlines with their assigned tasks. I held daily virtual meetings over Microsoft Teams to check with the team's wellbeing, and what tasks they were currently working on. Weekly, I held scrum meetings to discuss bug reports and progress, as well as sprints to assign new task work.
Application is no longer available.
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